![]() obj file, and as it seemed at first glance this is what you need, but the joy was not long. Before attempting to write something of their own, it was decided to try to find solutions, and the first candidate was the program 3D Ripper DX, in briefly, the program saves what the player sees at the moment of pressing F5 in the view. A couple of months ago I was visited by idea to try to import a map from the game Prototype in Unity. ![]()
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